This tutorial will create a drinking glass. I used the measurements of one that I had in my kitchen.
- Draw a circle with a radius of 1.25.
- Start the EXTRUDE command. Select the circle and end selection.
- Enter 5.5 for the height of the extrusion
- Enter -5 for the taper angle. You use a negative number to taper outward.
- Use the 3DORBIT command to change the view as shown below.
The results looks like a glass, as you see on the left. (I’ve changed the ISOLINES system variable to 8 to give it a nicer look.) But when you use the HIDE command on it, as you see on the right, you see that it’s a solid.

To create a glass, you use the Shell feature, which is part of the SOLIDEDIT command.
- Display the Solids Editing toolbar. (Right-click any toolbar and choose Solids Editing.)
- Click the Shell button.

- Select your solid.
- At the Remove faces or [Undo/Add/ALL]: prompt, you need to remove the face that you don’t want to shell. For a glass, it’s the top face, because you want that face to remain open. In a view like the one above, you just click inside the top face of the solid.
- The prompt repeats; just press Enter.
- Enter 3/32 for the shell offset distance.
- Press Enter twice to exit the command.
Here’s the result, with some shading.

Now, all you need is some water!
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great thanks alot