In my earlier "Break objects quickly" tip, I have 4 routines that help you break objects more quickly than the standard AutoCAD command.
Febien Mosen sent me another routine, SCISSORS, that has 3 features:
You don't need to preselect the object; you just click the point where you want to break
Only if there are more than 1 object under the break point (that is, if you click on the intersection of objects), does the command as you to select which object you want to break
;;first, get the breaking point
(setq pt1 (getpoint "Give me the break point... ")) ;;point where to break
;;now, check if there's more than one object under that point
(setq ss1 (selectfrompoint pt1))
;;if there's more than 1 object under point, ask to select, else use existing point
(if (> (sslength ss1) 1)
(progn ;;then
(princ "DISAMBIGUATION : pick the object to break...")
(setq ent1 (entsel))
(setq ent1n (car ent1)) ;; e-name of ent1
(setq bpt1 (cadr ent1)) ;; point on ent to break
)
(progn ;;else
(setq ent1n (ssname ss1 0));;store into an entity (can be useful further)
(setq bpt1 pt1) ;; point on ent to break
)
)
;;but if it's a circle (thus usually unbreakable)...
(if
(= (cdr (assoc 0 (entget ent1n))) "CIRCLE")
;;then replace the circle by 2 arcs joining at the break point
(progn
(princ "It's a circle !")
(setq centrecercle (cdr (assoc 10 (entget ent1n))))
(command "_arc" "_c" centrecercle pt1 "_a" "180")
(command "_arc" "_c" centrecercle pt1 "_a" "-180")
(entdel ent1n)
)
;;else perform a normal break
(progn
(command "_break" bpt1 "_f" pt1 pt1)
)
)
;;--- this function makes a selection set of entities beneath a point
(defun selectfrompoint (bpt1 / dist1 ss1)
(setq dist1 (/ (getvar "viewsize") 200)) ;; set a distance equal to 1/200-th of view height
(setq ss1 ;;select by fence around point
(ssget "_F"
(list
(list (+ (car bpt1) dist1) (+ (cadr bpt1) dist1) 0)
(list (- (car bpt1) dist1) (- (cadr bpt1) dist1) 0)
)
)
);; setq ss1
ss1
)
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